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DCS_INTERNAL_TEST WSADATA | DCS::Network::InitWinSock () |
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DCS_INTERNAL_TEST void | DCS::Network::CleanupWinSock () |
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DCS_INTERNAL_TEST SOCKET | DCS::Network::CreateServerSocket (i32 listen_port) |
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DCS_INTERNAL_TEST SOCKET | DCS::Network::CreateClientSocket (const char *host, i32 port) |
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DCS_INTERNAL_TEST void | DCS::Network::ServerListen (SOCKET server) |
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DCS_INTERNAL_TEST SOCKET | DCS::Network::ServerAcceptConnection (SOCKET server) |
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DCS_INTERNAL_TEST void | DCS::Network::CloseSocketConnection (SOCKET client) |
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DCS_INTERNAL_TEST bool | DCS::Network::ValidateSocket (SOCKET s) |
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DCS_INTERNAL_TEST i32 | DCS::Network::ReceiveData (SOCKET client, unsigned char *buffer, i32 buff_len) |
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DCS_INTERNAL_TEST i32 | DCS::Network::SendData (SOCKET client, const unsigned char *buffer, i32 buff_len) |
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DCS_INTERNAL_TEST i32 | DCS::Network::SendPriorityData (SOCKET client, const unsigned char *buffer, i32 buff_len) |
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DCS_INTERNAL_TEST void | DCS::Network::GetSocketIpAddress (SOCKET s, char *buffer) |
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DCS_INTERNAL_TEST Registry::SVReturn | DCS::Network::Message::WaitForId (u64 id) |
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DCS_INTERNAL_TEST void | DCS::Network::Message::SetMsgIdCondition (DefaultMessage &msg) |
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DCS_INTERNAL_TEST void | DCS::Network::Message::NotifyPromise (DefaultMessage &msg) |
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DCS_INTERNAL_TEST DefaultMessage | DCS::Network::Message::Alloc (i32 size) |
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DCS_INTERNAL_TEST void | DCS::Network::Message::SetCopyIdAndCode (DefaultMessage &msg, u8 *data) |
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DCS_INTERNAL_TEST void | DCS::Network::Message::SetCopyId (DefaultMessage &msg, u8 opcode, u64 id, u8 *data) |
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DCS_INTERNAL_TEST void | DCS::Network::Message::SetNew (DefaultMessage &msg, u8 opcode, u8 *data) |
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DCS_INTERNAL_TEST DefaultMessage | DCS::Network::Message::Copy (DefaultMessage &msg) |
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DCS_INTERNAL_TEST void | DCS::Network::Message::Delete (DefaultMessage &msg) |
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DCS_INTERNAL_TEST void | DCS::Network::Message::ScheduleTransmission (DefaultMessage msg) |
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DCS_INTERNAL_TEST void | DCS::Network::Message::EmitEvent (u8 EVT_ID, u8 *evtData, i32 size) |
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std::mutex | DCS::Network::Message::message_m |
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std::condition_variable | DCS::Network::Message::lsync |
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DefaultMessage | DCS::Network::Message::lmessage |
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| NO_OP = 0 |
| Ping the server only.
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| SYNC_REQUEST = 2 |
| Request a synchronous function call to the server, waiting for the result.
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| ASYNC_REQUEST = 3 |
| Request an asynchronous function call to the server.
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| SYNC_RESPONSE = 5 |
| Send back a sync response to the client.
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| ASYNC_RESPONSE = 6 |
| Send back an async response to the client.
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| EVT_SUB = 7 |
| Subscribe to a server-side event.
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| EVT_RESPONSE = 8 |
| Send event response to the client.
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| EVT_UNSUB = 9 |
| Unsubscribe from a previously subscribed event.
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| OP_ERROR |
| Send an error to the client/server.
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| CON_VALID |
| Server connection validity message.
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